Torque3D Documentation / _generateds / PlayerData::ActionAnimation

PlayerData::ActionAnimation

Engine/source/T3D/player.h

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Public Attributes

bool

Are we dying?

Dir of animation ground transform.

const char *

Sequence name.

Sequence index.

Speed in m/s.

bool

Scale animation by velocity.

Detailed Description

Public Attributes

bool death 

Are we dying?

VectorF dir 

Dir of animation ground transform.

const char * name 

Sequence name.

S32 sequence 

Sequence index.

F32 speed 

Speed in m/s.

bool velocityScale 

Scale animation by velocity.