LightFlareState
Engine/source/T3D/lightFlareData.h
Public Attributes
Object calling LightFlareData::prepRender fills these in!
GFXVertexBufferHandle< GFXVertexPCT >
Used internally by LightFlareData!
bool
Public Functions
Detailed Description
Public Attributes
F32 fullBrightness
GFXOcclusionQueryHandle fullPixelQuery
LightInfo * lightInfo
MatrixF lightMat
F32 occlusion
GFXOcclusionQueryHandle occlusionQuery
F32 scale
Object calling LightFlareData::prepRender fills these in!
GFXVertexBufferHandle< GFXVertexPCT > vertBuffer
U32 visChangedTime
Used internally by LightFlareData!
bool visible
F32 worldRadius