Torque3D Documentation / _generateds / LightFlareState

LightFlareState

Engine/source/T3D/lightFlareData.h

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Public Functions

Detailed Description

Public Attributes

F32 fullBrightness 
GFXOcclusionQueryHandle fullPixelQuery 
LightInfo * lightInfo 
MatrixF lightMat 
F32 occlusion 
GFXOcclusionQueryHandle occlusionQuery 
F32 scale 

Object calling LightFlareData::prepRender fills these in!

GFXVertexBufferHandle< GFXVertexPCT > vertBuffer 
U32 visChangedTime 

Used internally by LightFlareData!

bool visible 
F32 worldRadius 

Public Functions

~LightFlareState()

clear()