ExtendedMove
Engine/source/T3D/gameBase/extended/extendedMove.h
Public Types
enum
Constants { MaxPositionsRotations = 3 MaxPositionBits = 16 MaxRotationBits = 16 }
Parent
Public Attributes
bool
EulerBasedRotation [MaxPositionsRotations]
Public Functions
Detailed Description
Public Types
Constants
Enumerator
- MaxPositionsRotations = 3
- MaxPositionBits = 16
- MaxRotationBits = 16
typedef Move Parent
Public Attributes
S32 cposX [MaxPositionsRotations]
S32 cposY [MaxPositionsRotations]
S32 cposZ [MaxPositionsRotations]
S32 crotW [MaxPositionsRotations]
S32 crotX [MaxPositionsRotations]
S32 crotY [MaxPositionsRotations]
S32 crotZ [MaxPositionsRotations]
bool EulerBasedRotation [MaxPositionsRotations]
F32 posX [MaxPositionsRotations]
F32 posY [MaxPositionsRotations]
F32 posZ [MaxPositionsRotations]
F32 rotW [MaxPositionsRotations]
F32 rotX [MaxPositionsRotations]
F32 rotY [MaxPositionsRotations]
F32 rotZ [MaxPositionsRotations]