AssetDefinition
Engine/source/assets/assetDefinition.h
Public Attributes
bool
bool
bool
Persisted state.
bool
bool
Public Functions
Detailed Description
Public Attributes
bool mAssetAutoUnload
StringTableEntry mAssetBaseFilePath
StringTableEntry mAssetCategory
StringTableEntry mAssetDescription
StringTableEntry mAssetId
bool mAssetInternal
U32 mAssetLoadedCount
bool mAssetLoading
Vector< StringTableEntry > mAssetLooseFiles
StringTableEntry mAssetName
Persisted state.
bool mAssetPrivate
bool mAssetRefreshEnable
StringTableEntry mAssetType
U32 mAssetUnloadedCount
AssetBase * mpAssetBase
ModuleDefinition * mpModuleDefinition