VertLitHLSL
Engine/source/shaderGen/HLSL/shaderFeatureHLSL.h
Baked lighting stored on the vertex color.
Public Functions
Identifies what type of blending a feature uses.
Gets the render target this shader feature is assigning data to.
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Detailed Description
Baked lighting stored on the vertex color.
Public Functions
getBlendOp()
Reimplemented from: ShaderFeature
getName()
Reimplemented from: ShaderFeature
getOutputTargets(const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature