Torque3D Documentation / _generateds / VActorPhysicsState

VActorPhysicsState

Engine/source/Verve/VActor/VActorPhysicsStates.h

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Public Functions

exit(VActor * pObject)
processTick(VActor * pObject, const F32 & pElapsedTime, const Move * pMove)

Detailed Description

Public Functions

exit(VActor * pObject)

Reimplemented from: VActorState

processTick(VActor * pObject, const F32 & pElapsedTime, const Move * pMove)