Torque3D Documentation / _generateds / TSForestCellBatch

TSForestCellBatch

Engine/source/forest/ts/tsForestCellBatch.h

More...

Protected Attributes

GFXVertexBufferHandle< ImposterState >

We use the same shader and vertex format as TSLastDetail.

Protected Functions

Detailed Description

Protected Attributes

TSLastDetail * mDetail 
GFXVertexBufferHandle< ImposterState > mVB 

We use the same shader and vertex format as TSLastDetail.

Protected Functions

_prepBatch(const ForestItem & item)

Reimplemented from: ForestCellBatch

_rebuildBatch()

Reimplemented from: ForestCellBatch

_render(const SceneRenderState * state)

Reimplemented from: ForestCellBatch