TSDecalMesh

Engine/source/ts/tsDecal.h

Decals! The lovely detailing thingies, e.g.

More...

Render Data

indexed by decal frame...

Public Attributes

We only allow 1 material per decal...

The mesh that we are decaling.

Public Functions

assemble(bool skip)

DEPRECATED.

Detailed Description

Decals! The lovely detailing thingies, e.g.

bullet hole marks. DEPRECATED: This class is here for compatibility with old files only. Performs no actual rendering.

Topology

Vector< TSDrawPrimitive > primitives 
Vector< U16 > indices 

Render Data

indexed by decal frame...

Vector< S32 > startPrimitive 
Vector< Point4F > texgenS 
Vector< Point4F > texgenT 

Public Attributes

S32 materialIndex 

We only allow 1 material per decal...

TSMesh * targetMesh 

The mesh that we are decaling.

Public Functions

assemble(bool skip)

disassemble()

DEPRECATED.