Torque3D Documentation / _generateds / Torque::Win32::Win32File

Torque::Win32::Win32File

Engine/source/platformWin32/winVolume.h

Win32 stdio file access.

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Public Friends

Private Functions

Win32File(const Path & path, String name)
bool

return 0 on failure

Detailed Description

Win32 stdio file access.

This class makes use the fopen, fread and fwrite for buffered io.

Public Friends

Private Attributes

void * mHandle 
String mName 
Path mPath 
NodeStatus mStatus 

Public Functions

~Win32File()

close()

Reimplemented from: Torque::FS::File

getAttributes(Attributes * )

Reimplemented from: Torque::FS::FileNode

getName()

Reimplemented from: Torque::FS::FileNode

getPosition()

Reimplemented from: Torque::FS::File

getSize()

Reimplemented from: Torque::FS::FileNode

getStatus()

Reimplemented from: Torque::FS::FileNode

open(AccessMode )

Reimplemented from: Torque::FS::File

read(void * dst, U32 size)

Reimplemented from: Torque::FS::File

setPosition(U32 , SeekMode )

Reimplemented from: Torque::FS::File

write(const void * src, U32 size)

Reimplemented from: Torque::FS::File

Private Functions

Win32File(const Path & path, String name)

_updateInfo()

_updateStatus()

calculateChecksum()

Reimplemented from: Torque::FS::FileNode