Torque3D Documentation / _generateds / TerrainProcessActionEvent

TerrainProcessActionEvent

Engine/source/gui/worldEditor/terrainEditor.cpp

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Private Attributes

Public Functions

process(SimObject * object)

A dummy virtual destructor is required so that subclasses can be deleted properly.

Detailed Description

Private Attributes

U32 mSequence 

Public Functions

TerrainProcessActionEvent(U32 seq)

process(SimObject * object)

Reimplemented from: SimEvent