Torque3D Documentation / _generateds / TerrainLightMapFeatGLSL

TerrainLightMapFeatGLSL

Engine/source/terrain/glsl/terrFeatureGLSL.h

More...

Public Functions

Returns the name of this feature.

Returns the resource requirements of this feature based on what other features are present.

Detailed Description

Public Functions

getName()

Reimplemented from: ShaderFeature

getResources(const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature