Torque3D Documentation / _generateds / TerrainHeightMapBlendGLSL

TerrainHeightMapBlendGLSL

Engine/source/terrain/glsl/terrFeatureGLSL.h

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Public Functions

Returns the name of this feature.

Detailed Description

Public Functions

getName()

Reimplemented from: ShaderFeature

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature