TerrainConvex
Engine/source/terrain/terrCollision.h
Public Friends
class
Private Attributes
Public Functions
TerrainConvex(const TerrainConvex & cv)
Returns the bounding box for the object this is built around in world space.
getBoundingBox(const MatrixF & mat, const Point3F & scale)
Returns the object space bounding box for the object this is built around transformed and scaled.
getFeatures(const MatrixF & mat, const VectorF & n, ConvexFeature * cf)
This is used by the GJK collision in Vehicle.
getPolyList(AbstractPolyList * list)
Builds a collision poly list out of this convex.
Detailed Description
Public Friends
Private Attributes
Box3F box
Bounding box.
bool halfA
Which half of square.
U32 material
VectorF normal [2]
Point3F point [4]
3-4 vertices
bool split45
Square split pattern.
TerrainConvex * square
Alternate convex if square is concave.
U32 squareId
Used to match squares.
Public Functions
TerrainConvex()
TerrainConvex(const TerrainConvex & cv)
getBoundingBox()
Reimplemented from: Convex
getBoundingBox(const MatrixF & mat, const Point3F & scale)
Reimplemented from: Convex
getFeatures(const MatrixF & mat, const VectorF & n, ConvexFeature * cf)
Reimplemented from: Convex
getPolyList(AbstractPolyList * list)
Reimplemented from: Convex
support(const VectorF & v)
Reimplemented from: Convex