SplashData
Public Attributes
colors [NUM_TIME_KEYS]
emitterIDList [NUM_EMITTERS]
emitterList [NUM_EMITTERS]
textureHandle [NUM_TEX]
textureName [NUM_TEX]
Public Functions
Public Static Functions
Detailed Description
Public Types
Constants
Enumerator
- NUM_EMITTERS = 3
- NUM_TIME_KEYS = 4
- NUM_TEX = 2
typedef GameBaseData Parent
Public Attributes
F32 acceleration
LinearColorF colors [NUM_TIME_KEYS]
S32 delayMS
S32 delayVariance
F32 ejectionAngle
F32 ejectionFreq
S32 emitterIDList [NUM_EMITTERS]
ParticleEmitterData * emitterList [NUM_EMITTERS]
ExplosionData * explosion
S32 explosionId
F32 height
S32 lifetimeMS
S32 lifetimeVariance
U32 numSegments
F32 ringLifetime
Point3F scale
AudioProfile * soundProfile
S32 soundProfileId
F32 startRadius
F32 texFactor
GFXTexHandle textureHandle [NUM_TEX]
StringTableEntry textureName [NUM_TEX]
F32 texWrap
F32 times [NUM_TIME_KEYS]
F32 velocity
F32 width
Public Functions
SplashData()
DECLARE_CONOBJECT(SplashData )
onAdd()
Reimplemented from: SimDataBlock
packData(BitStream * stream)
Reimplemented from: SimDataBlock
preload(bool server, String & errorStr)
Reimplemented from: SimDataBlock
unpackData(BitStream * stream)
Reimplemented from: SimDataBlock