SphereEnvironmentProbe
Engine/source/T3D/lighting/sphereEnvironmentProbe.h
Private Types
Parent
Public Functions
Called after any property of the object is changed in the world editor.
bool
onAdd()
Called when the object is added to the sim.
packUpdate(NetConnection * conn, U32 mask, BitStream * stream)
Instructs this object to pack its state for transfer over the network.
prepRenderImage(SceneRenderState * state)
Called when the SceneManager is ready for the registration of render instances.
setPreviewMatParameters(SceneRenderState * renderState, BaseMatInstance * mat)
unpackUpdate(NetConnection * conn, BitStream * stream)
Instructs this object to read state data previously packed with packUpdate.
Updates the probe rendering data
Public Static Functions
Detailed Description
Private Types
typedef ReflectionProbe Parent
Public Functions
SphereEnvironmentProbe()
~SphereEnvironmentProbe()
DECLARE_CONOBJECT(SphereEnvironmentProbe )
inspectPostApply()
Reimplemented from: ReflectionProbe
onAdd()
Reimplemented from: ReflectionProbe
onRemove()
Reimplemented from: ReflectionProbe
packUpdate(NetConnection * conn, U32 mask, BitStream * stream)
Reimplemented from: ReflectionProbe
prepRenderImage(SceneRenderState * state)
Reimplemented from: ReflectionProbe
setPreviewMatParameters(SceneRenderState * renderState, BaseMatInstance * mat)
unpackUpdate(NetConnection * conn, BitStream * stream)
Reimplemented from: ReflectionProbe
updateProbeParams()
Reimplemented from: ReflectionProbe