Torque3D Documentation / _generateds / SingleLightShadowMap

SingleLightShadowMap

Engine/source/lighting/shadowMap/singleLightShadowMap.h

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Detailed Description

Public Functions

SingleLightShadowMap(LightInfo * light)

~SingleLightShadowMap()

_render(RenderPassManager * renderPass, const SceneRenderState * diffuseState)

Reimplemented from: LightShadowMap

getShadowType()

Reimplemented from: LightShadowMap

setShaderParameters(GFXShaderConstBuffer * params, LightingShaderConstants * lsc)

Reimplemented from: LightShadowMap