Torque3D Documentation / _generateds / ShapeAnimationAsset

ShapeAnimationAsset

Engine/source/T3D/assets/ShapeAnimationAsset.h

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Private Types

Parent 

Public Static Functions

Protected Static Functions

const char *
getAnimationFile(void * obj, const char * data)
bool
setAnimationFile(void * obj, const char * index, const char * data)

Detailed Description

Private Types

typedef AssetBase Parent 

Protected Attributes

StringTableEntry mAnimationName 
StringTableEntry mBlendAnimAssetName 
S32 mBlendFrame 
S32 mEndFrame 
StringTableEntry mFileName 
StringTableEntry mFilePath 
bool mIsBlend 
bool mIsCyclical 
bool mIsEmbedded 
bool mPadRotation 
bool mPadTransforms 
Resource< TSShape > mSourceShape 
S32 mStartFrame 

Public Functions

ShapeAnimationAsset()

~ShapeAnimationAsset()

copyTo(SimObject * object)

Reimplemented from: AssetBase

DECLARE_CONOBJECT(ShapeAnimationAsset )

Declare Console Object.

getAnimationCount()

getAnimationFile(void )

getAnimationFilename()

getAnimationName()

getAnimationPath(void )

getBlendAnimationName()

getBlendFrame()

getEndFrame()

getPadRotation()

getPadTransforms()

getStartFrame()

isBlend()

isCyclic()

isEmbedded()

setAnimationFile(const char * pAnimationFile)

Public Static Functions

initPersistFields()

Engine.

Protected Functions

initializeAsset(void )

Reimplemented from: AssetBase

onAssetRefresh(void )

Reimplemented from: AssetBase

Protected Static Functions

getAnimationFile(void * obj, const char * data)

setAnimationFile(void * obj, const char * index, const char * data)