Torque3D Documentation / _generateds / ShadowMatInstance

ShadowMatInstance

Engine/source/lighting/shadowMap/shadowMatHook.h

More...

Private Types

Parent 

Private Attributes

Public Functions

bool

Sets up the next rendering pass for this material.

Detailed Description

Private Types

typedef MatInstance Parent 

Private Attributes

bool mLightmappedMaterial 

Public Functions

ShadowMatInstance(Material * mat)

~ShadowMatInstance()

setupPass(SceneRenderState * state, const SceneData & sgData)

Reimplemented from: MatInstance