ShadowManager
Engine/source/lighting/shadowManager.h
Public Static Attributes
Private Attributes
Public Functions
bool
Detailed Description
Public Static Attributes
const String ManagerTypeName
Private Attributes
SceneManager * mSceneManager
Public Functions
ShadowManager()
~ShadowManager()
activate()
Reimplemented by: ShadowMapManager
canActivate()
deactivate()
Reimplemented by: ShadowMapManager
getManagerTypeName()
getSceneManager()