ShadowBase

Engine/source/lighting/common/shadowBase.h

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Detailed Description

Public Functions

~ShadowBase()

getLastRenderTime()

Reimplemented by: BlobShadow, ProjectedShadow

getScore()

Reimplemented by: ProjectedShadow

render(F32 camDist, const TSRenderState & rdata)

Reimplemented by: BlobShadow, ProjectedShadow

shouldRender(const SceneRenderState * state)

Reimplemented by: ProjectedShadow

update(const SceneRenderState * state)

Reimplemented by: BlobShadow, ProjectedShadow