Torque3D Documentation / _generateds / SFXReverbProperties

SFXReverbProperties

Engine/source/sfx/sfxCommon.h

Reverb environment properties.

More...

Public Functions

set our defaults to be the same as no reverb otherwise our reverb effects menu sounds

Detailed Description

Reverb environment properties.

note:

A given device may not implement all properties. restructure our reverbproperties to match openal

Public Attributes

float flAirAbsorptionGainHF 
float flDecayHFRatio 
float flDecayLFRatio 
float flDecayTime 
float flDensity 
float flDiffusion 
float flEchoDepth 
float flEchoTime 
float flGain 
float flGainHF 
float flGainLF 
float flHFReference 
float flLateReverbDelay 
float flLateReverbGain 
float flLateReverbPan [3]
float flLFReference 
float flModulationDepth 
float flModulationTime 
float flReflectionsDelay 
float flReflectionsGain 
float flReflectionsPan [3]
float flRoomRolloffFactor 
int iDecayHFLimit 

Public Functions

SFXReverbProperties()

set our defaults to be the same as no reverb otherwise our reverb effects menu sounds

validate()