SFXEnvironment

Engine/source/sfx/sfxEnvironment.h

A datablock that defines a reverb environment.

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Public Types

Parent 

Protected Attributes

The reverb properties.

Public Functions

DECLARE_DESCRIPTION("A reverb environment." )

Called after any property of the object is changed in the world editor.

bool

Called when the object is added to the sim.

bool
preload(bool server, String & errorStr)

Called to prepare the datablock for use, after it has been unpacked.

Public Static Functions

Detailed Description

A datablock that defines a reverb environment.

Public Types

typedef SimDataBlock Parent 

Protected Attributes

SFXReverbProperties mReverb 

The reverb properties.

Public Functions

SFXEnvironment()

DECLARE_CATEGORY("SFX" )

DECLARE_CONOBJECT(SFXEnvironment )

DECLARE_DESCRIPTION("A reverb environment." )

getReverb()

return:

The reverb properties of the sound environment.

inspectPostApply()

Reimplemented from: SimObject

onAdd()

Reimplemented from: SimDataBlock

packData(BitStream * stream)

Reimplemented from: SimDataBlock

preload(bool server, String & errorStr)

Reimplemented from: SimDataBlock

unpackData(BitStream * stream)

Reimplemented from: SimDataBlock

validate()

Public Static Functions

initPersistFields()