SFXEnvironment
Engine/source/sfx/sfxEnvironment.h
A datablock that defines a reverb environment.
Public Types
Parent
Protected Attributes
The reverb properties.
Public Functions
DECLARE_CATEGORY("SFX" )
DECLARE_DESCRIPTION("A reverb environment." )
Called after any property of the object is changed in the world editor.
bool
onAdd()
Called when the object is added to the sim.
bool
unpackData(BitStream * stream)
Public Static Functions
Detailed Description
A datablock that defines a reverb environment.
Public Types
typedef SimDataBlock Parent
Protected Attributes
SFXReverbProperties mReverb
The reverb properties.
Public Functions
SFXEnvironment()
DECLARE_CATEGORY("SFX" )
DECLARE_CONOBJECT(SFXEnvironment )
DECLARE_DESCRIPTION("A reverb environment." )
getReverb()
return:
The reverb properties of the sound environment.
inspectPostApply()
Reimplemented from: SimObject
onAdd()
Reimplemented from: SimDataBlock
packData(BitStream * stream)
Reimplemented from: SimDataBlock
preload(bool server, String & errorStr)
Reimplemented from: SimDataBlock
unpackData(BitStream * stream)
Reimplemented from: SimDataBlock
validate()