Torque3D Documentation / _generateds / SceneObjectLightingPlugin

SceneObjectLightingPlugin

Engine/source/scene/sceneObjectLightingPlugin.h

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Public Functions

packUpdate(SceneObject * obj, U32 checkMask, NetConnection * conn, U32 mask, BitStream * stream)

Reset light plugin to clean state.

Detailed Description

Public Functions

~SceneObjectLightingPlugin()

packUpdate(SceneObject * obj, U32 checkMask, NetConnection * conn, U32 mask, BitStream * stream)

Reimplemented by: BasicSceneObjectLightingPlugin

reset()

Reset light plugin to clean state.

Reimplemented by: BasicSceneObjectLightingPlugin

unpackUpdate(SceneObject * obj, NetConnection * conn, BitStream * stream)

Reimplemented by: BasicSceneObjectLightingPlugin