RenderPassStateToken
Engine/source/renderInstance/renderPassStateToken.h
Private Types
Parent
Public Functions
bool
process(SceneRenderState * state, RenderPassStateBin * callingBin)
Public Static Functions
Detailed Description
Private Types
typedef SimObject Parent
Public Functions
DECLARE_CONOBJECT(RenderPassStateToken )
enable(bool enabled)
Reimplemented by: RenderFormatToken
isEnabled()
Reimplemented by: RenderFormatToken
process(SceneRenderState * state, RenderPassStateBin * callingBin)
Reimplemented by: RenderFormatToken
reset()
Reimplemented by: RenderFormatToken