Torque3D Documentation / _generateds / RenderOcclusionMgr

RenderOcclusionMgr

Engine/source/renderInstance/renderOcclusionMgr.h

More...

Private Types

Protected Static Attributes

Public Static Functions

Detailed Description

Private Types

typedef RenderBinManager Parent 

Protected Attributes

GFXVertexBufferHandle< GFXVertexP > mBoxBuff 
SimObjectPtr< Material > mMaterial 

The material for rendering occluders.

BaseMatInstance * mMatInstance 
GFXStateBlockRef mRenderSB 
GFXVertexBufferHandle< GFXVertexP > mSphereBuff 
U32 mSpherePrimCount 
GFXStateBlockRef mTestSB 

Protected Static Attributes

bool smDebugRender 

Public Functions

RenderOcclusionMgr()

DECLARE_CONOBJECT(RenderOcclusionMgr )

init()

render(SceneRenderState * state)

Reimplemented from: RenderBinManager

Public Static Functions

consoleInit()

initPersistFields()