RenderOcclusionMgr
Engine/source/renderInstance/renderOcclusionMgr.h
Private Types
Parent
Protected Attributes
GFXVertexBufferHandle< GFXVertexP >
The material for rendering occluders.
GFXVertexBufferHandle< GFXVertexP >
Protected Static Attributes
bool
Public Functions
render(SceneRenderState * state)
Public Static Functions
Detailed Description
Private Types
typedef RenderBinManager Parent
Protected Attributes
GFXVertexBufferHandle< GFXVertexP > mBoxBuff
SimObjectPtr< Material > mMaterial
The material for rendering occluders.
BaseMatInstance * mMatInstance
GFXStateBlockRef mRenderSB
GFXVertexBufferHandle< GFXVertexP > mSphereBuff
U32 mSpherePrimCount
GFXStateBlockRef mTestSB
Protected Static Attributes
bool smDebugRender
Public Functions
RenderOcclusionMgr()
DECLARE_CONOBJECT(RenderOcclusionMgr )
init()
render(SceneRenderState * state)
Reimplemented from: RenderBinManager