ReflectorDesc

Engine/source/scene/reflector.h

More...

Private Types

Parent 

Public Functions

bool
preload(bool server, String & errorStr)

Called to prepare the datablock for use, after it has been unpacked.

Public Static Functions

Detailed Description

Private Types

typedef SimDataBlock Parent 

Public Attributes

F32 detailAdjust 
F32 farDist 
U32 maxRateMs 
F32 nearDist 
U32 objectTypeMask 
F32 priority 
U32 texSize 
bool useOcclusionQuery 

Public Functions

ReflectorDesc()

~ReflectorDesc()

DECLARE_CONOBJECT(ReflectorDesc )

packData(BitStream * stream)

Reimplemented from: SimDataBlock

preload(bool server, String & errorStr)

Reimplemented from: SimDataBlock

unpackData(BitStream * stream)

Reimplemented from: SimDataBlock

Public Static Functions

initPersistFields()