Torque3D Documentation / _generateds / ReflectionProbeFeatGLSL

ReflectionProbeFeatGLSL

Engine/source/shaderGen/GLSL/shaderFeatureGLSL.h

Reflection Probes.

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Protected Attributes

Public Functions

Returns the name of this feature.

Returns the resource requirements of this feature based on what other features are present.

setTexData(Material::StageData & stageDat, const MaterialFeatureData & fd, RenderPassData & passData, U32 & texIndex)

Fills texture related info in RenderPassData for this feature.

Detailed Description

Reflection Probes.

Protected Attributes

ShaderIncludeDependency mDep 

Public Functions

ReflectionProbeFeatGLSL()

getName()

Reimplemented from: ShaderFeature

getResources(const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

setTexData(Material::StageData & stageDat, const MaterialFeatureData & fd, RenderPassData & passData, U32 & texIndex)

Reimplemented from: ShaderFeature