Px3Plugin
Engine/source/T3D/physics/physx3/px3Plugin.h
Public Functions
bool
createWorld(const String & worldName)
Cleans up, deactivates, and deletes the plugin.
destroyWorld(const String & worldName)
enableSimulation(const String & worldName, bool enable)
getWorld()
bool
setTimeScale(const F32 timeScale)
Public Static Functions
create()
Create function for factory.
Detailed Description
Public Functions
Px3Plugin()
~Px3Plugin()
createBody()
Reimplemented from: PhysicsPlugin
createCollision()
Reimplemented from: PhysicsPlugin
createPlayer()
Reimplemented from: PhysicsPlugin
createWorld(const String & worldName)
Reimplemented from: PhysicsPlugin
destroyPlugin()
Reimplemented from: PhysicsPlugin
destroyWorld(const String & worldName)
Reimplemented from: PhysicsPlugin
enableSimulation(const String & worldName, bool enable)
Reimplemented from: PhysicsPlugin
getTimeScale()
Reimplemented from: PhysicsPlugin
getWorld()
getWorld(const String & worldName)
Reimplemented from: PhysicsPlugin
getWorldCount()
isSimulationEnabled()
Reimplemented from: PhysicsPlugin
reset()
Reimplemented from: PhysicsPlugin
setTimeScale(const F32 timeScale)
Reimplemented from: PhysicsPlugin