ParticleEmitterNodeData
Engine/source/T3D/fx/particleEmitterNode.h
Private Types
Parent
Public Attributes
Protected Functions
bool
onAdd()
Called when the object is added to the sim.
Public Functions
bool
unpackData(BitStream * )
Public Static Functions
Detailed Description
Private Types
typedef GameBaseData Parent
Public Attributes
F32 timeMultiple
Protected Functions
onAdd()
Reimplemented from: SimDataBlock
Public Functions
ParticleEmitterNodeData()
~ParticleEmitterNodeData()
DECLARE_CONOBJECT(ParticleEmitterNodeData )
packData(BitStream * )
Reimplemented from: SimDataBlock
preload(bool server, String & errorStr)
Reimplemented from: SimDataBlock
unpackData(BitStream * )
Reimplemented from: SimDataBlock