Torque3D Documentation / _generateds / ParaboloidVertTransformGLSL

ParaboloidVertTransformGLSL

Engine/source/shaderGen/GLSL/paraboloidGLSL.h

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Public Functions

Identifies what type of blending a feature uses.

Returns the name of this feature.

Returns the resource requirements of this feature based on what other features are present.

Detailed Description

Public Functions

getBlendOp()

Reimplemented from: ShaderFeature

getName()

Reimplemented from: ShaderFeature

getResources(const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature

processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature