ParaboloidLightShadowMap
Engine/source/lighting/shadowMap/paraboloidLightShadowMap.h
Private Types
Parent
Protected Attributes
Public Functions
ParaboloidLightShadowMap(LightInfo * light)
_render(RenderPassManager * renderPass, const SceneRenderState * diffuseState)
setShaderParameters(GFXShaderConstBuffer * params, LightingShaderConstants * lsc)
Detailed Description
Private Types
typedef LightShadowMap Parent
Protected Attributes
Point2F mShadowMapOffset
Point2F mShadowMapScale
Public Functions
ParaboloidLightShadowMap(LightInfo * light)
~ParaboloidLightShadowMap()
_render(RenderPassManager * renderPass, const SceneRenderState * diffuseState)
Reimplemented from: LightShadowMap
Reimplemented by: DualParaboloidLightShadowMap
getShadowType()
Reimplemented from: LightShadowMap
setShaderParameters(GFXShaderConstBuffer * params, LightingShaderConstants * lsc)
Reimplemented from: LightShadowMap