Torque3D Documentation / _generateds / PaintNoiseAction

PaintNoiseAction

Engine/source/gui/worldEditor/terrainActions.h

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Public Functions

Detailed Description

Protected Attributes

Point2F mMinMaxNoise 
Noise2D mNoise 
Vector< F32 > mNoiseData 
const U32 mNoiseSize 
F32 mScale 

Public Functions

PaintNoiseAction(TerrainEditor * editor)

getName()

Reimplemented from: TerrainAction

process(Selection * sel, const Gui3DMouseEvent & event, bool selChanged, Type type)

Reimplemented from: TerrainAction