PaintNoiseAction
Engine/source/gui/worldEditor/terrainActions.h
Protected Attributes
Public Functions
PaintNoiseAction(TerrainEditor * editor)
Detailed Description
Protected Attributes
Point2F mMinMaxNoise
Noise2D mNoise
Vector< F32 > mNoiseData
const U32 mNoiseSize
F32 mScale
Public Functions
PaintNoiseAction(TerrainEditor * editor)
getName()
Reimplemented from: TerrainAction
process(Selection * sel, const Gui3DMouseEvent & event, bool selChanged, Type type)
Reimplemented from: TerrainAction