NotesObject

Engine/source/T3D/notesObject.h

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Private Types

enum
MaskBits {
  TransformMask = Parent::NextFreeMask << 0
  NextFreeMask = Parent::NextFreeMask << 1
}
Parent 
GFXVertexPCN
VertexType 

Public Functions

Called after any property of the object is changed in the world editor.

bool

Called when the object is added to the sim.

Called when the object is removed from the sim.

packUpdate(NetConnection * conn, U32 mask, BitStream * stream)

Instructs this object to pack its state for transfer over the network.

Called when the SceneManager is ready for the registration of render instances.

Sets the Object -> World transform.

bool

Instructs this object to read state data previously packed with packUpdate.

Public Static Functions

Detailed Description

Private Types

MaskBits

Enumerator

TransformMask = Parent::NextFreeMask << 0
NextFreeMask = Parent::NextFreeMask << 1
typedef SceneObject Parent 
typedef GFXVertexPCN VertexType 

Private Attributes

LinearColorF mArrowColor 
F32 mArrowLength 
F32 mArrowRadius 
GFXStateBlockRef mNormalSB 
String mNote 
GFXStateBlockRef mReflectSB 
bool mShowArrow 
GFXVertexBufferHandle< VertexType > mVertexBuffer 

Public Functions

NotesObject()

~NotesObject()

_render(ObjectRenderInst * ri, SceneRenderState * state, BaseMatInstance * overrideMat)

DECLARE_CONOBJECT(NotesObject )

getNote()

inspectPostApply()

Reimplemented from: SceneObject

onAdd()

Reimplemented from: SceneObject

onRemove()

Reimplemented from: SceneObject

packUpdate(NetConnection * conn, U32 mask, BitStream * stream)

Reimplemented from: SceneObject

prepRenderImage(SceneRenderState * state)

Reimplemented from: SceneObject

setTransform(const MatrixF & mat)

Reimplemented from: SceneObject

showArrow()

unpackUpdate(NetConnection * conn, BitStream * stream)

Reimplemented from: SceneObject

Public Static Functions

initPersistFields()