MEDeleteUndoAction
Engine/source/gui/worldEditor/undoActions.h
Classes:
Private Types
Parent
Protected Attributes
All the objects we're deleting.
Public Functions
MEDeleteUndoAction(const UTF8 * actionName)
deleteObject(const Vector< SimObject * > & objectList)
deleteObject(SimObject * object)
Public Static Functions
Detailed Description
Private Types
typedef UndoAction Parent
Protected Attributes
Vector< ObjectState > mObjects
All the objects we're deleting.
Public Functions
MEDeleteUndoAction(const UTF8 * actionName)
~MEDeleteUndoAction()
DECLARE_CONOBJECT(MEDeleteUndoAction )
deleteObject(const Vector< SimObject * > & objectList)
deleteObject(SimObject * object)
redo()
Reimplemented from: UndoAction
undo()
Reimplemented from: UndoAction