MECreateUndoAction
Engine/source/gui/worldEditor/undoActions.h
Classes:
Private Types
Parent
Protected Attributes
All the objects that were created.
Public Functions
MECreateUndoAction(const UTF8 * actionName)
Public Static Functions
Detailed Description
Private Types
typedef UndoAction Parent
Protected Attributes
Vector< ObjectState > mObjects
All the objects that were created.
Public Functions
MECreateUndoAction(const UTF8 * actionName)
~MECreateUndoAction()
addObject(SimObject * object)
DECLARE_CONOBJECT(MECreateUndoAction )
redo()
Reimplemented from: UndoAction
undo()
Reimplemented from: UndoAction