Torque3D Documentation / _generateds / MECreateUndoAction

MECreateUndoAction

Engine/source/gui/worldEditor/undoActions.h

More...

Classes:

Private Types

Parent 

Protected Attributes

All the objects that were created.

Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Public Static Functions

Detailed Description

Private Types

typedef UndoAction Parent 

Protected Attributes

Vector< ObjectState > mObjects 

All the objects that were created.

Public Functions

MECreateUndoAction(const UTF8 * actionName)

~MECreateUndoAction()

addObject(SimObject * object)

DECLARE_CONOBJECT(MECreateUndoAction )

redo()

Reimplemented from: UndoAction

undo()

Reimplemented from: UndoAction

Public Static Functions

initPersistFields()