LightMapParams

Engine/source/lighting/common/lightMapParams.h

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Public Static Attributes

Public Attributes

bool

This light should render lightmapped geometry during its shadow-map update (ignored if 'representedInLightmap' is false)

bool

This light is represented in lightmaps (static light, default: false)

The color that should be used to multiply-blend dynamic shadows onto lightmapped geometry (ignored if 'representedInLightmap' is false)

Public Functions

Detailed Description

Public Static Attributes

LightInfoExType Type 

The LightInfoEx hook type.

Public Attributes

bool includeLightmappedGeometryInShadow 

This light should render lightmapped geometry during its shadow-map update (ignored if 'representedInLightmap' is false)

bool representedInLightmap 

This light is represented in lightmaps (static light, default: false)

LinearColorF shadowDarkenColor 

The color that should be used to multiply-blend dynamic shadows onto lightmapped geometry (ignored if 'representedInLightmap' is false)

Public Functions

LightMapParams(LightInfo * light)

~LightMapParams()

getType()

Reimplemented from: LightInfoEx

packUpdate(BitStream * stream)

Reimplemented from: LightInfoEx

set(const LightInfoEx * ex)

Reimplemented from: LightInfoEx

unpackUpdate(BitStream * stream)

Reimplemented from: LightInfoEx