Torque3D Documentation / _generateds / InspectorFieldUndoAction

InspectorFieldUndoAction

Engine/source/gui/worldEditor/undoActions.h

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Private Types

Parent 

Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Public Static Functions

Detailed Description

Private Types

typedef UndoAction Parent 

Public Attributes

StringTableEntry mArrayIdx 
String mData 
SimObjectPtr< GuiInspectorField > mField 
GuiInspector * mInspector 
SimObjectId mObjId 
StringTableEntry mSlotName 

Public Functions

InspectorFieldUndoAction()

InspectorFieldUndoAction(const UTF8 * actionName)

DECLARE_CONOBJECT(InspectorFieldUndoAction )

redo()

Reimplemented from: UndoAction

undo()

Reimplemented from: UndoAction

Public Static Functions

initPersistFields()