HDROutGLSL

Engine/source/shaderGen/GLSL/shaderFeatureGLSL.h

This should be the final feature on most pixel shaders which encodes the color for the current HDR target format.

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Protected Attributes

Public Functions

Identifies what type of blending a feature uses.

Returns the name of this feature.

Detailed Description

This should be the final feature on most pixel shaders which encodes the color for the current HDR target format.

see:

HDRPostFx

see:

torque.glsl

Protected Attributes

ShaderIncludeDependency mTorqueDep 

Public Functions

HDROutGLSL()

getBlendOp()

Reimplemented from: ShaderFeature

getName()

Reimplemented from: ShaderFeature

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: ShaderFeature