HardwareSkinningFeatureGLSL
Engine/source/shaderGen/GLSL/shaderFeatureGLSL.h
Hardware Skinning.
Public Functions
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Detailed Description
Hardware Skinning.
Public Functions
getName()
Reimplemented from: ShaderFeature
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: ShaderFeature