Torque3D Documentation / _generateds / GuiRoadEditorUndoAction

GuiRoadEditorUndoAction

Engine/source/environment/editors/guiRoadEditorCtrl.h

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Public Functions

undo()

Implement these methods to perform your specific undo & redo tasks.

Detailed Description

Public Attributes

F32 mBreakAngle 
StringTableEntry mMaterialAssetId 
Vector< RoadNode > mNodes 
SimObjectId mObjId 
GuiRoadEditorCtrl * mRoadEditor 
U32 mSegmentsPerBatch 
F32 mTextureLength 

Public Functions

GuiRoadEditorUndoAction(const UTF8 * actionName)

redo()

Reimplemented from: UndoAction

undo()

Reimplemented from: UndoAction