Torque3D Documentation / _generateds / GuiRenderTargetVizCtrl

GuiRenderTargetVizCtrl

Engine/source/gui/utility/guiRenderTargetVizCtrl.h

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Private Types

Parent 

Public Functions

onRender(Point2I offset, const RectI & updateRect)

Called when this control is to render itself.

bool

Called when this object is asked to wake up returns true if it's actually awake at the end.

Public Static Functions

Detailed Description

Private Types

typedef GuiControl Parent 

Private Attributes

SimObject * mCameraObject 
RenderTexTargetBinManager * mRTTManager 
GFXTextureTargetRef mTarget 
GFXFormat mTargetFormat 
StringTableEntry mTargetName 
Point2I mTargetSize 
GFXTexHandle mTargetTexture 

Public Functions

GuiRenderTargetVizCtrl()

DECLARE_CONOBJECT(GuiRenderTargetVizCtrl )

onRender(Point2I offset, const RectI & updateRect)

Reimplemented from: GuiControl

onWake()

Reimplemented from: GuiControl

Public Static Functions

initPersistFields()