Torque3D Documentation / _generateds / GuiProgressCtrl

GuiProgressCtrl

Engine/source/gui/game/guiProgressCtrl.h

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Private Types

Parent 

Private Attributes

Public Functions

DECLARE_CATEGORY("Gui Values" )
DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that display <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> horizontal progress bar. The bar <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">is\n</a>" "rendered using as <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> filled rectangle (properties determined by profile)." )
const char *

Returns the value of the variable bound to this object.

Do special pre-render processing.

onRender(Point2I offset, const RectI & updateRect)

Called when this control is to render itself.

setScriptValue(const char * value)

Sets the value of the variable bound to this object.

Detailed Description

Private Types

typedef GuiTextCtrl Parent 

Private Attributes

F32 mProgress 

Public Functions

GuiProgressCtrl()

DECLARE_CATEGORY("Gui Values" )

DECLARE_CONOBJECT(GuiProgressCtrl )

DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that display <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> horizontal progress bar. The bar <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">is\n</a>" "rendered using as <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> filled rectangle (properties determined by profile)." )

getScriptValue()

Reimplemented from: GuiTextCtrl

onPreRender()

Reimplemented from: GuiTextCtrl

onRender(Point2I offset, const RectI & updateRect)

Reimplemented from: GuiTextCtrl

setScriptValue(const char * value)

Reimplemented from: GuiTextCtrl