GuiProgressBitmapCtrl
Engine/source/gui/game/guiProgressBitmapCtrl.h
A control that renders a horizontal progress bar from a repeating bitmap image.
Public Types
Parent
Protected Attributes
Protected Static Functions
bool
_setBitmap(void * object, const char * index, const char * data)
Public Functions
DECLARE_CATEGORY("Gui Values" )
DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that shows <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> horizontal progress bar that is <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">rendered\n</a>" "by repeating <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> bitmap." )
const char *
Returns the value of the variable bound to this object.
Do special pre-render processing.
bool
onWake()
Called when this object is asked to wake up returns true if it's actually awake at the end.
setScriptValue(const char * value)
Sets the value of the variable bound to this object.
Public Static Functions
Detailed Description
A control that renders a horizontal progress bar from a repeating bitmap image.
Public Types
typedef GuiTextCtrl Parent
Protected Attributes
StringTableEntry mBitmapName
S32 mDim
S32 mNumberOfBitmaps
F32 mProgress
bool mTile
bool mUseVariable
Protected Static Functions
_setBitmap(void * object, const char * index, const char * data)
Public Functions
GuiProgressBitmapCtrl()
DECLARE_CATEGORY("Gui Values" )
DECLARE_CONOBJECT(GuiProgressBitmapCtrl )
DECLARE_DESCRIPTION("A <a href="/coding/file/guieditctrl_8cpp/#guieditctrl_8cpp_1abb04e3738c4c5a96b3ade6fa47013a6c">control</a> that shows <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> horizontal progress bar that is <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">rendered\n</a>" "by repeating <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> bitmap." )
getScriptValue()
Reimplemented from: GuiTextCtrl
onPreRender()
Reimplemented from: GuiTextCtrl
onRender(Point2I offset, const RectI & updateRect)
Reimplemented from: GuiTextCtrl
onWake()
Reimplemented from: GuiTextCtrl
setBitmap(const char * name)
setScriptValue(const char * value)
Reimplemented from: GuiTextCtrl