GuiInspectorTypeParticleAssetPtr
Engine/source/T3D/assets/ParticleAsset.h
Private Types
Parent
Public Attributes
Public Functions
Public Static Functions
Detailed Description
Private Types
typedef GuiInspectorTypeFileName Parent
Public Attributes
GuiBitmapButtonCtrl * mSMEdButton
Public Functions
constructEditControl()
Reimplemented from: GuiInspectorTypeFileName
DECLARE_CONOBJECT(GuiInspectorTypeParticleAssetPtr )
updateRects()
Reimplemented from: GuiInspectorTypeFileName