GuiInspectorTypeGameObjectAssetPtr
Engine/source/T3D/assets/GameObjectAsset.h
Private Types
Parent
Public Attributes
Public Functions
Public Static Functions
Detailed Description
Private Types
typedef GuiInspectorField Parent
Public Attributes
GuiButtonCtrl * mGameObjectEditButton
Public Functions
constructEditControl()
Reimplemented from: GuiInspectorField
DECLARE_CONOBJECT(GuiInspectorTypeGameObjectAssetPtr )
updateRects()
Reimplemented from: GuiInspectorField