GuiInspectorTypeFileName
Engine/source/gui/editor/guiInspectorTypes.h
Private Types
Parent
Public Attributes
Public Functions
bool
bool
Update this controls value to reflect that of the inspected field.
Public Static Functions
Detailed Description
Private Types
typedef GuiInspectorField Parent
Public Attributes
SimObjectPtr< GuiButtonCtrl > mBrowseButton
RectI mBrowseRect
Public Functions
constructEditControl()
Reimplemented from: GuiInspectorField
Reimplemented by: GuiInspectorTypeImageFileName, GuiInspectorTypePrefabFilename, GuiInspectorTypeShapeFilename, GuiInspectorTypeCubemapAssetPtr, GuiInspectorTypeGUIAssetPtr, GuiInspectorTypeImageAssetPtr, GuiInspectorTypeMaterialAssetPtr, GuiInspectorTypeParticleAssetPtr, GuiInspectorTypeStateMachineAssetPtr, GuiInspectorTypeTerrainAssetPtr
DECLARE_CONOBJECT(GuiInspectorTypeFileName )
resize(const Point2I & newPosition, const Point2I & newExtent)
Reimplemented from: GuiInspectorField
updateRects()
Reimplemented from: GuiInspectorField
Reimplemented by: GuiInspectorTypeShapeFilename, GuiInspectorTypeCubemapAssetPtr, GuiInspectorTypeGUIAssetPtr, GuiInspectorTypeImageAssetPtr, GuiInspectorTypeMaterialAssetPtr, GuiInspectorTypeParticleAssetPtr, GuiInspectorTypeStateMachineAssetPtr, GuiInspectorTypeTerrainAssetPtr
updateValue()
Reimplemented from: GuiInspectorField