GuiEditorRuler

Engine/source/gui/editor/guiEditCtrl.cpp

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Public Types

enum
EOrientation {
  ORIENTATION_Horizontal 
  ORIENTATION_Vertical 
}
Parent 

Public Functions

DECLARE_CATEGORY("Gui Editor" )

Do special pre-render processing.

onRender(Point2I offset, const RectI & updateRect)

Called when this control is to render itself.

bool

Called when this object is asked to wake up returns true if it's actually awake at the end.

Public Static Functions

Detailed Description

Public Types

EOrientation

Enumerator

ORIENTATION_Horizontal
ORIENTATION_Vertical
typedef GuiControl Parent 

Protected Attributes

GuiEditCtrl * mEditCtrl 
String mEditCtrlName 
GuiScrollCtrl * mRefCtrl 
String mRefCtrlName 

Public Functions

GuiEditorRuler()

DECLARE_CATEGORY("Gui Editor" )

DECLARE_CONOBJECT(GuiEditorRuler )

getOrientation()

onMouseDown(const GuiEvent & event)

Reimplemented from: GuiControl

onPreRender()

Reimplemented from: GuiControl

onRender(Point2I offset, const RectI & updateRect)

Reimplemented from: GuiControl

onWake()

Reimplemented from: GuiControl

Public Static Functions

initPersistFields()