GuiControlArrayControl
Engine/source/gui/containers/guiCtrlArrayCtrl.h
Private Types
Parent
Private Attributes
Public Functions
DECLARE_CATEGORY("Gui Containers" )
Called after any property of the object is changed in the world editor.
bool
onWake()
Called when this object is asked to wake up returns true if it's actually awake at the end.
removeObject(SimObject * object)
Remove the given object from the set.
bool
bool
bool
Public Static Functions
Detailed Description
Private Types
typedef GuiControl Parent
Private Attributes
S32 mCols
S32 mColSpacing
Vector< S32 > mColumnSizes
bool mResizing
S32 mRowSize
S32 mRowSpacing
Public Functions
GuiControlArrayControl()
addObject(SimObject * object)
Reimplemented from: SimGroup
DECLARE_CATEGORY("Gui Containers" )
DECLARE_CONOBJECT(GuiControlArrayControl )
inspectPostApply()
Reimplemented from: SimObject
onSleep()
Reimplemented from: GuiControl
onWake()
Reimplemented from: GuiControl
removeObject(SimObject * object)
Reimplemented from: SimGroup
reOrder(SimObject * obj, SimObject * target)
Reimplemented from: SimSet
resize(const Point2I & newPosition, const Point2I & newExtent)
Reimplemented from: GuiControl
updateArray()